Aisha Ctarl
Pradox One Proficiency V.
2901
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Posted - 2014.01.17 20:47:00 -
[1] - Quote
We have all been a squad leader at some point. Pausing mid match to pull up our map overlay to place squad orders and dropping OB's. I'm sure some of us have been sniped, forged, ran over, and even OB'ed when trying to issue these orders as well. Well I've been thinking and here's an idea of mine that imo would add a level of immersion to the game, and also make issuing squad orders easier.
Enter voice commands.
Basically the TACNET is an integrated AI system that links to all suits supplying we boots on the ground with beneficial battlefield data. Since it is an AI, we should be able to interact with it via voice commands and have it respond to our requests and needs.
These voice commands would be issued over your headset...if a headset is not owned, the old way of issuing commands would still be available of course.
Here are some applications. For now I'm simply going to name the TACNET AI A.I.S.H.A (Automated Interface Supplying Homogenized Appdata)
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Placing Squad Orders
Command: AISHA, place defend order on Objective B. AISHA: Defend order placed on Objective B.
Squad Commander only command
What would happen is the order be it defend/attack would be placed where the player specified and a notice would go to members of squad members. the notice would be something like AISHA softly chiming in and saying "New Squad Order - Defense Order placed on Obj B," and then pulse the defend order a couple of times on all squad members mini maps.
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Highlight Enemy
Command: AISHA, highlight enemy (enemy must be in cross hairs of weapon in order for the command to work) AISHA: Enemy highlighted for squad view.
Any player in squad command
This command would be useful for anti snipers, and anti vehicles (HAV's). We have all tried to spot a sniper or HAV, then have the squad commander go into his/her overview to try and place an attack order on the sniper or HAV for squad view. Once issued, this command will highlight whatever enemy is in the command issuer's cross hairs for a short period of time (ten seconds or so) for squad view. For members in the squad receiving the notice, AISHA would say "Enemy threat highlighted by squad commander" and the enemy threat would pulse on the minimap for the allotted time.
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Vehicle Requests
Command: AISHA, call in (vehicle here) AISHA: Vehicle request (accepted/denied) RDV arriving in "x" time.
Any player in squad command
This command is pretty self explanatory.
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Dropping OB's
Command: AISHA, drop orbital strike on objective "x" AISHA: Strike request approved........WOMMMMMMM
Squad commander only command
This command would only be useful for dropping OBs on objectives, if a precise OB is needed, it will have to be done manually the old fashioned way (pulling up the map, etc etc). I could see this useful if an OB is awarded to a squad and everyone starts yelling at the squad leader something like "DROP THE OB ON C, WE NEED IT NAOWZ!" Usually when this happens the squad leader is in a firefight and doesn't have time to stop, pull up the menu, select a target, and then drop it, this is where this voice command would come in handy.
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In the end, I feel like this will make the HUD, TACNET, and AI more interactive and useful. Yes, it would take some getting used to at first, but overall I think players would appreciate it and come to like the "Jarvis" like feel of it. It would make squad commanders feel a little more important, and heighten the immersion level of all players.
Aisha Ctarl for CPM1
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Aisha Ctarl
Pradox One Proficiency V.
2901
|
Posted - 2014.01.17 20:51:00 -
[2] - Quote
ResistanceGTA wrote:Voice commands are a lot of work. Look at Kinect, that thing works... Every once in a while, and M$ has been working on that crap for awhile.
Maybe far down the road...
Yeah, trust me, this isn't something I'm talking about putting in 1.8 or 1.9....this is something more like a year and a half from now kind of implementation.
Aisha Ctarl for CPM1
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